Identity, release, platforms, persistent fleet, Black Fleet pressure, progression, features and 41-achievement count.
EVIDENCE LOG · 2026-09-05
Dread Admiral game source register
This guide targets the Dread Admiral Steam game by Tescrin Games (App 4492990), not Warcraft characters, Dragon Quest references or unrelated uses of the same phrase.
Official facts
Current Steam store metadata and first-party release notices can support identity, platforms and shipped features.
Versioned guidance
Developer posts explain mechanics, but Demo values stay labeled until reproduced in build 1.0.4.
Community signals
Steam discussions reveal real player questions and issues. They are discovery inputs, never sole proof.
PRIMARY REGISTER
Sources reviewed
An Introduction to Dread Admiral ↗
Campaign length, fleet persistence, Black Fleet behavior, flagship loss, ship/building counts and difficulty count. Published before launch; treated as versioned.
Developer-authored opening, combat, ship-role, exit, city, victory-point and Black Fleet advice.
Map choice, mission types, rewards, modifiers, named admirals and perk unlocks.
What difficulty can affect. Demo-era detail; not presented as exact launch balance.
Demo Updates 0.11–0.13 ↗
Difficulty, veterancy, modifiers and Black Fleet tuning history. Exact values are historical unless reproduced in release.
Release hotfix 1.0.2b ↗
Historical release hotfix that lowered dodge values roughly 40–50%.
Release balance changes for Easier and Normal, including modifier frequency, AI money and fleet scaling, admiral bonuses, protected-city fleets and initial hostile-city population.
Latest observed release notice. Newly created campaigns and skirmishes spread cities more evenly, patrol coverage increased roughly 15%, and several UI, movement, profile-loading and combat issues were adjusted. Existing maps do not receive the city-distribution change.
Steam Community discussions ↗
Question discovery and issue monitoring only; community claims are not promoted to facts without corroboration.
Launch-day developer response confirming campaign and skirmish XP modifiers plus the Brutal unlock routes.
LIVE COMMUNITY QUESTIONS
What players are asking
How does the save game/load game work? ↗
Used to prioritize coverage. A developer reply or reproducible release-build observation is required before its claims become guide facts.
No refit or repair between missions? ↗
Used to prioritize coverage. A developer reply or reproducible release-build observation is required before its claims become guide facts.
Keyboard shortcuts / rebinding? ↗
Used to prioritize coverage. A developer reply or reproducible release-build observation is required before its claims become guide facts.
How puzzle-y? And what's the timer like? ↗
Used to prioritize coverage. A developer reply or reproducible release-build observation is required before its claims become guide facts.
Getting slaughtered in the campaign ↗
Used to prioritize coverage. A developer reply or reproducible release-build observation is required before its claims become guide facts.
Difficulty increase rewards? ↗
Used to prioritize coverage. A developer reply or reproducible release-build observation is required before its claims become guide facts.
Corrections policy
Report a mismatch with the page URL, installed build, exact in-game wording and a screenshot or reproducible sequence. Community reports are compared against official notes and the current release before a claim is upgraded.
Open Steam discussions ↗